Super Street Fighter Ii Turbo Revival Box Art Gba
REVIEW : Super Street Fighter II Turbo: Revival is a port of the Capcom's classic arcade nail hit, Super Street Fighter 2 Turbo made exclusively for the Gameboy Advance. This unique GBA port features updated character voiceovers over the arcade version, slightly reworked movesets, and an pick for "piece of cake" inputs to brand playing on the GBA pad more tolerable. Capcom's Edayan, previously known for his amazing work on the Rival Schools serial, created brand new grapheme illustrations for the returning SSF2 roster, including character select screen portraits and win portraits.
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| The amazing Edayan strikes again! |
Forth with the brand new artwork, SSF2 Revival features some make new stages & BGMs for several characters (several borrowed from the SFA & SFIII series). SSF2 Revival features a simplified control scheme due to the GBA's button layout, and welcomed simple inputs for certain special moves. For the most role, the game controls pretty well on the GBA's directional-pad, although some of those classic 360 techniques can be a flake tricky to pull off.
FUN FACT:
SSF2T Revival is the first game in the SF2 series allowing Akuma to employ his Shun Goku Satsu (Raging Demon) during a match!
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| The new stages are pretty tight! |
Visually , Revival is an impressive GBA title, and a rather clean-looking version of SF2 featuring re-touched, "brighter" character sprites. Fifty-fifty though some of the graphic symbol sprites and animations are over a decade quondam, the recolored / resized 2D sprites actually add a nice bear on to the overall visuals and breathe new life into the classic aesthetic of SF2. If you're a fan of pixel fine art, the redrawn backgrounds too accept plenty of amuse � condensed every bit they may be. Overall, Revival runs smooth and is playable, making it one of the best handheld fighting games to date. The classic SF2 formula, though dated, is still enjoyable on the get (especially battling confronting a local friend). All of the iconic SF2 characters brand their return with almost of their normal and special moves intact (although a few moves from the arcade version are missing). Each character can withal perform a Super Combo when their Super Guess is full, just similar in Super SF2 Turbo.
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| Pretty crisp for GBA. |
The Gameboy Advance D-pad leaves a bit to be desired in the controls section, specially in the case of attempting to perform special moves with a 360 movement. One-half-circle and quarter-circle moves might fifty-fifty be challenging for some, as the GBA pad takes some getting used to and definitely isn't as precise as a proper fightstick or modern console pad. Extra modes include: Survival (where barrels and fighters come at you at random), Time Assault (cocky explanatory); and a basic Training style.
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| Chunny's SFA2 stage!? |
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Page Updated: September 8th, 2021 Developer(s): Capcom Publisher(south): Capcom Artwork by: Edayan Platform(south): Gameboy Advance Release Date(s): July 13th, 2001 ![]()
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Characters: Ryu, Ken, Chun-Li, Guile, Dhalsim, Blanka, Zangief, Due east. Honda, Balrog, Vega, Sagat, Bison, Cammy, Fei Long, Dee Jay, T. Militarist, Akuma, Shin Akuma Featured Video:
Related Games: Super Street Fighter 2 Turbo , Super Street Fighter 2 Turbo Hd Remix, Ultra Street Fighter 2, Street Fighter 2, Street Fighter ii Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Street Fighter Blastoff iii Upper, Street Fighter Alpha 3 Max, Super Street Fighter 4: 3D Edition, Rival Schools: United By Fate, Project Justice
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Gameplay Engine 8.0 / 10 Story / Theme 8.0 / 10 Overall Graphics eight.0 / 10 Blitheness 8.5 / 10 Music / Audio Furnishings vi.v / ten Innovation 7.v / x Art Management 9.5 / 10 Customization 5.0 / 10 Options / Extras 7.0 / 10 Intro / Presentation 7.0 / 10 Replayability / Fun seven.0 / 10 "Ouch" Factor eight.0 / ten Characters viii.5 / x BOTTOM LINE 7.ix / 10
Final Words: Revival is an interesting and cornball handheld version of SF2 and surely a neat pick-up for any GBA (or NDS) owner. Of grade, Super Street Fighter two Turbo is still a chip "dated" for a 2D fighting game in the twelvemonth 2001, in more ways than one. Although some may think the SF2 engine is a bit "played out" when compared to some newer 2nd fighters and incarnations of Street Fighter... in that location'south still a lot to capeesh most this compact championship.
My favorite role most Revival? Easily the stunning artwork by Rival Schools serial artist, Edayan. Seeing brand new artwork based on iconic versions of one-time school fighting game characters? Priceless. Even though the actual game uses the old school (yet nicely reworked) 2nd sprites, Edayan'due south stunning artwork adds a new life and appreciation to SF2. Edayan'south badass artwork looks sweet on the GBA'southward bright screen, and might fifty-fifty be reason enough to own this game. If you're an "old school" Street Fighter fan and ain a GBA or Nintendo DS, there's no reason not to selection upwards Revival.
~TFG Webmaster | @Fighters_Gen
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Source: https://www.fightersgeneration.com/games/ssf2-revival.html
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